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8 standar nasional pendidikan pdf

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Data collection was conducted using email interviews and literacy studies. Participants are also medalists in the astronomy olympiad and are the best graduates of master's degree in mathematics from the University of Indonesia in 2016.

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The participant involved in this study was an online gamer who was also a doctoral student majoring in Mathematics at the Bandung Institute of Technology (ITB). The analysis was carried out using a case study quantitative approach. The purpose of this study was to study how the role of online games in improving math problem-solving abilities (KPM).